There is a texture file, "DirtOVR.png" that puts some dust speckles on the lens, but I edited that in Photoshop to remove the dust specks. ![]() Of all the shaders, I ended up just using "Adaptive Sharpen" and "Ambient Light". ![]() ![]() ini doesn't even visually change the hotkey on startup. With my GTX970 I find 16xS (Antialiasing Setting) and 8xSupersampling (Antialiasing - Transparency Supersampling) to work best. The only solution i found was to use reshade.exe to set the shader + texture path and preset path, skip tutorial and put on performance mode, but this doesn't fix my issue of not being able to pull up reshade menu in game, hotkey doesn't work, editing. Then, set your Nvidia Inspector profile to "Enhance the Application Setting". You'll need to configure your AA a little diffently though and it'll only work in full screen mode.įirst, you have to turn AA ON inside FS9, that's different to what we're used to. Thanks for watching my 'Reshade Tutorial - Step by Step Installation and Setup Guide.' I hope it helps to make your game look great Written guide below as. The edge smoothing setting within The Sims 4 does not allow ReShade to render depth of field, in order for DOF shaders (such as background blur) to work. It's basically is a collection of post-processing shaders. I recently came across Reshade () and imo it works great with FS9.
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